What has now become the opening question for the Creator Spotlight crew, would you be so kind to please list the levels you’ve published to date and any statistics you’d like to share with us, e.g. plays, hearts, how many rocket animals per level, etc. Whatever you feel like sharing. * Perennial Danger * Perennial Expedition * Flaming Timberland * Flaming Timberland 2 * Calamity Construction * Industrial Assistance * Tribal Ruins * Pretty Simple * Egyptian Findings * Industrial Assistance 2 * Shoot! Jump! Die? That is one great list to be proud of! Which of these is your own favorite? And why? Hmm this is a very tough question. I have a few favourites for different reasons. Flaming Timberland 2 because of the memories of how well received it was and how exciting that was back then. Calamity Construction because all the obstacles and challenges had to be worked into the environment and getting to create vehicles that I could then compare to the real thing was really satisfying. Industrial Assistance 2 because, I dunno, I just think it’s one of my best! And finally, Shoot! Jump! Die? because that’s a level that if someone else made I would genuinely enjoy playing, I love a challenge! How long have you been playing LBP? Since day one! LBP was the reason I bought a PS3. I’ve been on board since its first appearance at the GDC. What was the first full level you ever built? And what was it like? Perennial Danger! It was like a crazy mad coloured maze with lots of challenge and electric. I actually published it a few months ago for a short while to let everyone see where I started. It was first published in first few days of LBP and I think it was pretty decent for its time.These, and a bazillion other questions are all available to read in the full Spotlight on LBPCentral, along with this special video interview about Jack's creations. Head on over to the full article to read more!