26 Apr 2010

PSP Update 2.05 - Cherry Pie

*New Objects* * The Microbomb: a smaller shockbomb, which can kill creature brains and Sackboy, but won’t break anything else. Small, red and deadly, the microbomb is our new favourite toy, ideal as a grenade or as an explosive tip for a missile. Ka-boom. * The Magic Eye: give your creatures (and anything else) some peepers. Just put eyes on something, anything, and it’ll look at Sackboy when he’s near it, as well as making that object suddenly look sentient, and well, a bit weird. *Functions* * Flip for Objects is now supported, so you can make them face in either direction. Very handy for vehicles. * Front View: removes all perspective, allowing that extra level of precision for all...
23 Apr 2010

Contraption Challenge 11 - Artillery weapon

You'll also need to make a simple target for your Artillery Weapon to destroy. Please ensure that your target is NOT a person! Alternatively you can use one of the collectable targets prvided in the level CC11 - Example by Nuclearfish ! To take part create your Artillery Weapon and put it in a short level to show it off. Then publish it using the prefix 'CC11' in the level title so that we can easily find it. You've got until Friday 9th May to publish your level. After the deadline, our judges will shortlist the entries down to just 4! Then there'll be a poll for everyone to vote for their favourite finalist, and *whoever gets the most votes...
23 Apr 2010

‘Turbo! Pack’ Development Diary 4: ‘Construction Derby’ – Lisa Harmon, Senior Artist

This level also introduces not one but two new story characters that are also 3D and can be collected in prize bubbles as their separate components. If you really wanted to there’s a couple of heads you could attach to the crane as wrecking balls… not that we would condone such things! The new theme really started to come into its own with this level, with the use of lots of bright colours and in particular a lovely pale coloured wood. We’ve made an entire set of new materials that hopefully you’ll find as useful as we have done! Amongst other things we’ve also made some materials that look like plastic to really get that “toybox” feel. We really loved...
23 Apr 2010

‘Turbo! Pack’ Development Diary 3: ‘Construction Derby’ – Sam Dickinson, Designer

The first was the Forklift Truck. It worked exactly how we wanted, but unfortunately it was prone to falling over when lifting a heavy load. So what we did was attach some peach floaty material to each load, to make it a lot lighter and stop the forklift falling over. Just like in real life, the pallet was essential to allow loads to be lifted easily. Next, we wanted to pick up some really big things. So we made the Crane, with a hook. Then we realised that it would be even cooler to be able to pick things up if they didn’t need something for the hook to attach to. So we made a claw attachment and now we...
9 Apr 2010

Diario dello sviluppo di Turbo! Pack'

Diario 1 dello sviluppo di "Turbo! Pack": "Cortocircuito" - Jon Torrens, Designer Qui al Cambridge Studio abbiamo giocato molti livelli comunità, molti dei quali ci hanno davvero colpiti. In effetti, ci siamo entusiasmati al punto da decidere di creare qualcosa di speciale che speriamo possa entusiasmare a sua volta la comunità: il "Turbo! Pack".
8 Apr 2010

The Incredibles packs are out today, celebrate with Wallpaper!

Also hitting the LittleBigStore at the same time, The Incredibles Level Kit , featuring a Gallery Level filled with memorable landmarks from The Incredibles, prize bubbles containing all the materials used to make it, and masses of other collectables ... To celebrate, we made up this shiny Wallpaper for you computer or PlayStation, PSP or what have you! Download it below, and check the LittleBigStore later today to get your hands on The Incredibles Level Kit and Costume kit !
19 Mar 2010

LittleBigPlanet Contraption Challenge 10 winner

...and the winner is Crouching boat, hidden car by Asbestos101 . Congratulations to Asbestos101, who wins a PSPgo™ and a copy of LittleBigPlanet to play on it! You can see the finalists’ entries showreel below, and all all the contraptions submitted so far since the very first challenge can be seen on the official YouTube channel . If you want to join in the fun of the LittleBigPlanet Contraption Challenge, then keep an eye on or stay tuned to this very site, for information on when the next Challenge starts, and be part of one of the most popular PlayStation Forums events ever!
18 Mar 2010

PSP Create Contest : What did Sackboy do next?

For this competition we are looking for you to create a level to show us what adventure Sackboy got up to after ‘The Carnival'. Since Sackboy enjoyed his travels so much, he decided to revisit his previous adventurous locations, but where did he revisit?, and what new adventure did he get up to? Whatever he did next is entirely for you to decide. Did he go back to 'Tinsel Town' to become an even bigger movie star? Or did he move back 'Down Under' to Australia to play with the kangaroos? Maybe he hit the slopes again in 'Alpine Run'? To find out more about entering the competition, I suggest you head over to the LittleBigWorkshop forums at once!