News

13 Apr 2012

New features in Update 1.12

Dive-In Improvements We've made some improvements to the Dive In feature, and moved it to be in a better place. Selecting Dive In from the Community menu will instantly try to match you with some other sack folk to play with, and if it can't find a game for you to join, it makes it easier for people to join you, give it a go! Boo-be-gone There a few things more disheartening than seeing a sad face on a level you've spent a lot of time on, especially if it's the first feedback you get. We have removed Boos from level ratings in a bid to encourage creativity in the community, and cut down on hurt feelings. If you have...
20 Jan 2012

The Muppets Premium Level Kit

The nefarious Phantom has plans to stop the Muppet Show from being a smashing success. That simply will not do! With help from the new Attract-O-Gel and Attract-O-Tweak, products of the infamous Muppet Labs, it'll be up to you to make sure it all goes off without a hitch before the last curtain falls. What Level kit would be complete without another Popit bursting selection of new creator assets and tools? The Muppets pack is filled with oodles of decorations, stickers, objects, music tracks, sound effects, and voices, plus 7 new trophies, 12 new pins AND a bonus costume of Rowlf the Dog. But that's not all folks, The new glowing blue Attract-O-Gel material allows Sackboy to walk on walls...
9 Jan 2012

Nominiere deine Lieblingslevels für den Sackie Award.'

Die Sackies sind offizielle Preise, mit denen die herausragendsten Leistungen der Spieler, Schöpfer und Teiler auf LittleBigPlanet ausgezeichnet werden. Den Gewinnern dieses Preises wird der offizielle Sackies-Gewinner-Anstecker verliehen, während ihre Kreationen in die Geschichte eingehen. Du kannst deine Lieblingslevels in den unterschiedlichen Kategorien auf http://LBP.me nominieren oder dazu das Sackies-Widget auf der Seite des Levels nutzen. Nach einigen Wochen werden wir die Topp-Levels jeder Kategorie auswählen und dir zur Endabstimmung vorlegen. Also, auf zur Nominierung auf http://LBP.me!
19 Aug 2011

LittleBigPlanet at Gamescom 2011

First up is this new and distinctly fabulous trailer, and a set of screenshots , for LittleBigPlanet on Vita. This forthcoming new portable edition of LBP allows you to Play, Create, Share Everywhere, and this trailer shows that working to full effect, along with a glimpse at how natural and easy the new touch Create mode is going to be! Let's move right along to the LittleBigPlanet Move Pack, along with a promise of no further Move puns in this paragraph. Featuring a brand new story mode; Rise of the Cakeling, a new power-up for Sackboy called the Brain Crane, and a suite of creative tools to help you build your own Move games, paint your own stickers and record...
3 Jun 2011

A very warm welcome to new players!

* New to playing LittleBigPlanet ? * Get started with Creating in LittleBigPlanet * I need help / support! You can find all kinds of other guides, including a complete DLC catalogue in the about section of this very website . Play online! Once you have played some of the story mode, perhaps you'd like to make your way onto the community - a massive world of creative delights, with over 4 million levels made by other players for you to investigate. * Discover the community * How to find levels online The Community Whilst this site is a good starting point for getting to grips with LittleBigPlanet, if you find yourself wanting to find out more in depth creation...
15 Apr 2011

Contraption Challenge 13: Submarine

We're starting fairly simple and asking you to make a contraption that can swim underwater. It doesn't have to look like a "typical" submarine; it could be a robotic shark, an underwater car, even a scuba diving rocket cheetah - as long as it swims underwater, the more creative it is the better! Here are the requirements: * Sackboy has to be able to enter and exit the contraption out of the water. * Sackboy must control it from within the driver's seat - no remote control. * It needs to be able to travel in all directions underwater. * It should behave differently when not underwater. This could simply just be making it float on the surface so that...
28 Mar 2011

Own a piece of LittleBigPlanet history or buy your way into royalty

Own a piece of LittleBigPlanet history! Four of our five auctions are for framed original concept sketches, each with a signed copy of LittleBigPlanet 2… We have framed four pieces of artwork by Francis, the chief creator of Sackboy. They show some ideas for the development of our beloved hessian chum, and if we may be so bold, each one is a piece of gaming history. In the words of Indiana Jones, they belong in a museum! There are four of these pieces of artwork, each one is different, and as they are the originals, they unique. Each framed sketch comes with a very special copy of LittleBigPlanet comes with a special uber rare ‘Mm Special edition’ box art slip...
11 Feb 2011

Introducing the community project: Hansel & Gretelbot

Hansel & Gretelbot is the creation of 12 community members, names you may well recognise: Wexfordian , Comphermc , Morgana25 , rtm223, Hilightnotes , xkappax , Catiers , GruntosUK , CENTURION24 , Jaeyden , Cuzfeeshe and steve_big_guns . A few months ago the Community Molecule set them a challenge - could they create a full game experience? Their own complete LBP Theme, using the new LBP2 tools to develop all original story, mini-games, bosses, cutscenes, music, and voices. The team was gathered, designs were drawn up, themes were picked and building began, now several months later they are very nearly ready to launch their project for you to play! Once upon a time, in a little cottage on the edge...
28 Jan 2011

Announcing the LittleBigPlanet Wiki

This much needed Wiki has been a long time coming, and with a little help from the community, the team at Media Molecule, and eventually you as well, we're now delighted to open it up to the LittleBigPlanet Community, ready to welcome your contributions. This Wiki, much like LittleBigPlanet itself, is community-driven and will continue to expand and evolve thanks to the contributions of none other than yourselves, the LittleBigPlanet community. We've been working hard on setting up the basic style and framework and getting started on oh so many great articles, however it's now down to you guys to help us fill in the gaps! So what are you waiting for? It's time to dive in! We can't wait...
21 Jan 2011

LittleBigPlanet 2 launch week fun – TV ad, new trailer, out now in UK & Ireland!

Launch Trailer First of all, we’ve got a new trailer to celebrate the launch of LittleBigPlanet 2 – it’s a tribute to the history of videogaming, told from Sackboy’s own unique perspective. All the levels shown in the trailer were also created by community members GruntosUK and jackofcourse . Advertising Campaign On top of that, I thought I’d give you all a look at the LBP 2 advertising campaign. Now, the LBP 2 Story mode is fantastic fun – as you’ve all hopefully spotted already from the numerous other trailers we’ve released. But for the launch of the game, we wanted to turn the spotlight on another hugely important part of the LittleBigPlanet universe – the community. With more than...
19 Jan 2011

LittleBigPlanet 2 is out this week!

"With this sequel, Media Molecule gives players a bottomless toybox, and I can't remember the last time a game had such a relentless grip on my imagination." - Game Informer 9.5/10 "LBP2 represents a dazzling new opportunity for creating deep, diverse and ingenious play" - Edge 9/10 "This isn't just a superbly presented game that incorporates multiple genres and comes packaged with a powerful creation suite, it's your doorway into a wonderfully charming, vibrant, and ever-changing universe where almost anything is possible. " - Gamespot 9/10 "We can’t wait to see what LittleBigPlanet 2 has evolved into in a month or three, when we can truly measure the impact that these tools will have had on an already ultra-creative community...
18 Nov 2010

Announcing Sackboy’s Prehistoric Moves!

Sackboy’s Prehistoric Moves contains a brand new 10 level theme – a dinosaur dominated land where the Evil Big Rex is king. You are on a mission to take on challenges engineered by Terrance Dactyl – and you’re going to need help. So put on your bear skins and grab up to four mates to navigate the tricky terrain of tropical jungle and erupting volcanoes – the player with the PlayStation Move controller leads the way, flicking switches and triggering platforms to help the others, using DualShock Controllers, through each level. Leap between Dino heads, use the Move controller to blast aside crates of bubbles, ride dinosaurs through prehistoric cities and take to the heights of the prehistoric tree canopy...
18 Nov 2010

LittleBigPlanet 2 demo and Beta Trial expansion

LittleBigPlanet 2 Story Mode Demo Let’s start with the great news that there will be a LittleBigPlanet 2 PSN demo coming your way next month! This demo will let EVERYONE out there get a taste of LittleBigPlanet 2’s new Story Mode levels, and some of the new gameplay types that LBP 2 will give you the power to create for yourself. Experience the swinging good fun of the Grapple Hook, rescue some helplessly adorable Sackbots, and see the chaotic multiplayer fun that blows up when competitive scoring mode and some Creatinators armed with rockets are combined! LittleBigPlanet 2 Story Mode demo will be published on PlayStation Store on 22nd December . LittleBigPlanet 2 Beta Trial For weeks now, a group...
10 Nov 2010

LittleBigPlanet Contraption Challenge 12

Your Exterminator could be anything! From a machine that chases Sackboy and destroys everything in its path, to an evil spaghetti-monster with multiple attack phases. Think of it as a boss or an enemy but without the need for Sackboy to fight back. The crazier and more original your idea, the better – but it should certainly inspire Sackboy to run like his little life depends on it. To take part in our challenge, just troop on over to the Official PlayStation EU Community forums . There, you can find all the instructions you need to enter the competition. The challenge is open now, so get to it! Oh, and Big news for Irish entrants! Courtesy of SCE Ireland, the...
8 Nov 2010

From YellowHead to Sackboy

“He had a lot of personality, even then” reflects Kareem, as he, Francis and I glance at some concept artwork and look back to the early days of the now iconic character’s origins. “I think it was the cheekiness. Dave always does that, pays attention to personality and very subtle things. When YellowHead was pulling the big old rock, the character looked like he was straining, even though there was no supporting animation… his little debug arms stretching as he pulled.” YellowHead was very much placeholder programmer art created by Dave for the first playable CraftWorld code which was taken up to Sony on that fateful day of the pitch. But although he was merely a stand in, he ended...
3 Nov 2010

New LittleBigPlanet 2 “Featurette” - The Creatinator!

The Creatinator is a handy new power-up that lets you launch all kinds of useful objects - from water to fight fires to supercharged rockets. And that's just for starters - once you start tinkering in Create mode, the possibilities really open up. Just imagine a gadget that lets you launch streams of giant flaming cows to demolish walls - I'm sure that's something lots of you have been waiting to see for a long time...

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