23 Apr 2010

‘Turbo! Pack’ Development Diary 4: ‘Construction Derby’ – Lisa Harmon, Senior Artist

This level also introduces not one but two new story characters that are also 3D and can be collected in prize bubbles as their separate components. If you really wanted to there’s a couple of heads you could attach to the crane as wrecking balls… not that we would condone such things!

The new theme really started to come into its own with this level, with the use of lots of bright colours and in particular a lovely pale coloured wood. We’ve made an entire set of new materials that hopefully you’ll find as useful as we have done! Amongst other things we’ve also made some materials that look like plastic to really get that “toybox” feel. We really loved the idea of roaming around various objects and pieces of furniture that you might find in a kid’s bedroom, or perhaps exploring the vast unknown that lurks beneath the bed… and this is really reflected in the plethora of new content that we have made. One thing that has been really important is maintaining a sense of scale across all the levels, despite how different they are from each other individually. We did this by reusing key aspects of environment as much as possible, such as the books, coloured table tops and drawers. This also helped to really unify the ‘Turbo!’ theme as a whole.

So remember, the next time your parents or significant other (or both) tell you to tidy your room because it looks like a bombsite, be sure to inform them that actually you’re planning an intensely complicated LittleBigPlanet PSP level and that it must not be disturbed under any circumstances. And then maybe hide the vacuum cleaner, just in case.
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